Programme objectives

10 LÚNA. 2018 Dáta foilsithe 3323 Amhairc

Through their participation in the programme students will gain experience in how to:

  • Reproduce a scientific project: scientific objective, building and testing instrumentation, retrieve telemetry data, analysis, and conclusions.

  • Work on a real rocket project as a team and interact with industry experts and other students from several different nations.

  • Build experiments using different kind of digital and analogue sensors.

  • Be a part of a student rocket operation at Andøya Space.

  • Set up a model in rocket simulation software and compare simulation data with flight data.

  • Set up a model in rocket simulation software and perform.


Students taking part in the ‘Fly a Rocket!’ programme will also learn about:

  • How a rocket engine works using solid, liquid or hybrid propulsion technology.

  • Basic rocket theory – they will learn how to derive the rocket equation.

  • Rocket aerodynamics and stability – The physics behind a sounding rocket and the forces acting on a rocket.

  • The use of rockets, balloons and ground-based instruments as a technology platform to study processes in the atmosphere.

  • Sensors and basic electronics – A/D conversion, Encoder/Decoder, Telemetry, radio-communication.

  • The principle of the sensors on-board the rocket and how to analyse and interpret the data from the sensors.


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