Electronic System-Level Design Methodology
Systems-on-Chip (SoCs), and in particular Multi-Processor SoCs (MPSoCs) are complex systems, requiring particular design methodologies; with respect to traditional hardware architectures, the main issues can be listed as: (a) need for higher-levels specifications, (b) reduced time-to-market, (c) increased verification complexity, (d) huge design space, (e) highly complex software development, and (f) need for methodologies enabling concurrent design of hardware/software.
Tackling Design Complexity
As first promising solution to tackle the design complexity, the International Technology Roadmap for Semiconductors (ITRS) lists the use of high-level abstractions (grouped under the name Electronic System Level) during the system specification and during its preliminary design phases.
Various techniques and methodologies are being devised; among them, Hardware/Software co-design is of particular interest as MPSoCs are, by their nature, processor-centric and thus software-centric. Larger and larger portions of current applications are being implemented in software and their development starts dominating the cost of the whole system, hence becoming critical for the system’s release schedule. The concurrent design of hardware and software aims indeed at mitigating these issues, allowing software to be developed before the final hardware is ready.
Use of ESL at the European Space Agency
The European Space Agency is promoting the development and the use of Electronic System Level design methodologies and tools to simplify the production of future On-Board Computers and to analyze and, eventually, optimize the ones currently in use.
In particular, there are various on-going activities aimed at implementing a coherent design flow at the Electronic-System abstraction Level, providing the possibility of performing effective Hardware/Software co-design. Such activities are centered on:
Last update: 15 October 2012